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AI Insights · Timothy · October 2024

Top 5 Snake Games on iOS in Latin America: Q3 2024 Performance

Explore the performance trends of the top snake games on iOS in Latin America during Q3 2024, highlighting downloads, revenue, and active users.

Top 5 Snake Games on iOS in Latin America: Q3 2024 Performance

In the third quarter of 2024, the top snake games on iOS in Latin America showcased varying trends in downloads, revenues, and active users. Here's a closer look at the performance of these popular games.

slither.io, published by Lowtech Studios LLC, saw its weekly downloads fluctuate, starting at 37.6K at the beginning of the quarter and peaking at 49.9K in mid-September. Revenue remained minimal throughout the quarter, with a notable increase to $25 in the week of September 16. Weekly active users exhibited a mixed trend, rising from 176.3K to a peak of 208.7K before dropping to 160.4K by the end of September.

The game Snake.io - Fun Online Snake by Kooapps experienced a steady revenue trend, hovering around $300 to $400 each week, with a peak of $398 in late July. Downloads reached a high of 31.6K in early July but gradually declined to 23.5K by the end of September. Weekly active users showed a steady pattern, starting at 195.4K and ending at 186.3K.

Snake Clash!, from Supercent, Inc., maintained consistent revenue, peaking at $534 in early August. Downloads began at 11.9K, with a decline to 7.5K by late September. The game's weekly active users increased from 49.3K to a high of 59.1K at the quarter's close.

Snake.io NETFLIX, a recent addition by Netflix, Inc., launched in late August. It saw its highest downloads at 15.7K during its launch week but experienced a significant decline to 1.4K by the end of September. Revenue began at $39 in early September and rose to $64 by the end of the month. Weekly active users started at 12.9K, peaking at 21.5K before decreasing to 5.8K.

Lastly, WormsZone.io - Hungry Snake by Azur Interactive Games Limited showed a steady decline in revenue, with the lowest point at $106 in mid-August and a recovery to $226 by the end of September. Downloads displayed a modest increase from 2.2K in early July to a peak of 3.4K in mid-September. Weekly active users followed a similar trend, starting at 19.8K and reaching 21.5K by the end of the quarter.

For more detailed insights into these games and other app trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024